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Walkthrough: 2.5D Effect Using Motion and Affinity Photo

Walkthrough: 2.5D Effect Using Motion and Affinity Photo

Several years ago, my dad showed me this crazy cool effect he used in a video. He took a still photograph of my mom and him in the desert and made it appear three dimensional.

They seemed to be separated from the desert background, and the camera moved to the side, showing depth between the two layers. It blew me away.

I’ve since learned that this effect is usually called 2.5D (pronounced “two and a half D”) because it’s not quite three dimensional. It’s more like arranging flat layers in a 3D space.

Anyway, I’ve started seeing this effect in other places (mainly documentaries), and it’s still just as cool to me now as it was back then.

It’s an alternative to the Ken Burns Effect and a great way to create visual interest. It has a similar slideshow appearance but now with depth.

Here is an example workflow to create this effect. We’ll use a combination of Affinity Photo and Motion. Continue reading Walkthrough: 2.5D Effect Using Motion and Affinity Photo

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Why Motion? (Part 1)

why motion?

Because so many people have asked me how they would use Apple’s Motion, I thought I’d start a series of articles discussing why you might want to consider adding Motion to your workflow, along with the kinds of things you can do with it.

To be clear, when I edit a video I usually do most of the work in Final Cut Pro X.

That said, there are certain things that are better done in Motion (which is a separate app developed by Apple and makes a great companion to Final Cut Pro).

One common example would be animating elements such as shapes and text.

If I want to have text slide into the frame from offscreen, I can do this directly in Final Cut Pro X using a text item with keyframes to create the animation.

That leads us to this question: If I can do this in Final Cut Pro X, why would I bother using Motion to do the same thing?

That’s a good question, and depending on the project, I might not use Motion. I might keep things simple and do the whole thing in Final Cut Pro X.

But if I want to take the time to have the highest quality results, I’ll use Motion.

Here are the two main reasons to use Motion: higher quality and more control.

How can you get a higher quality result from Motion than from Final Cut Pro X?

The answer is simple: motion blur.

In Motion, you can enable motion blur, so when items (such as text) animate, the software creates a motion blur effect to make the movement look more natural.

Motion blur makes an enormous difference in the way movement looks.

image showing examples of sliding text with motion blur and without motion blur

(Side note: When you look at a freeze frame that includes motion blur, it looks strange. But it looks really good as the video plays back.)

And in Final Cut Pro X, you can’t turn on motion blur for an animated item.

This is something only Motion can do. In my opinion, the quality difference is big enough to justify using Motion when quality is important.

How to Enable Motion Blur in Motion

When you’re done with the Motion project and you’re getting ready to export it, that’s when you enable motion blur.

It’s as simple as selecting an option from a dropdown menu.

When you’re ready to export, here are the steps:

  1. From the menu select “Share > Export Movie”.
  2. Switch to the “Render” settings page.
  3. Next to “Motion Blur” change the option to “On”

When you export the movie file, motion blur will now be enabled.

By the way, I do sometimes run into a hiccup using motion blur. Occasionally the first frame or the last frame of the project will have a problem (such as a strange blend with another frame).

There’s more than one way to handle this. Sometimes I’ll just trim away the problem frame in Final Cut Pro X. Alternatively I’ll change the Motion Blur settings at the project level like this:

  1. Select the Project in the Layers List
  2. Open the Inspector and Switch to Properties
  3. Scroll down to the Motion Blur section and change the Shutter Angle to 180 degrees (instead of the default 360 degrees).

This usually fixes the problem frame.

Motion gives you more control.

Motion blur alone can justify using Motion, but there’s another important factor too:


Specifically I’m talking about control over keyframes. For a simple animation, this might not be a big deal because Final Cut Pro X has good default animation behaviors.

But if you want to finesse the animation in some way, Final Cut Pro X doesn’t give you the same level of detailed controls.

When you control-click (or right-click) on a keyframe in the Video Animation Editor in Final Cut Pro X, you have the choice of either “Smooth” or “Linear” motion. Sometimes those two options are all you need.

On the other hand, Motion gives you several controls over animation. Like in Final Cut Pro X, you also have the option to choose between “Linear” or “Smooth”, but it goes a lot further than that. For example, you could control how smooth you want the object’s motion to be. You can “Ease In” or “Ease Out” of a keyframe.

Motion is an application built specifically for animation, so the controls are very, very good.

If you need detailed control over the animation, then Motion is a better solution.

Which should you use?

So which app should you use for animating items in your videos?

My answer would be “both”. If all you need is a quick, simple animation, then the tools built into Final Cut Pro X might be everything you need.

But even simple animations can look a lot better with motion blur and more control. In that case, it might be worth creating the animation in Motion.

Personally, I think Motion is a great companion to Final Cut Pro X, so it’s worth investing some time into learning how to use it.

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How to Have Compressor Send You an Email When Your Video Transcode Is Complete

Transcoding a video can be super time-consuming. It can tie up your computer for a while.

If you’re like me, you might find yourself frequently coming back to check on the transcoding Job because you want to know the moment it’s done.

Well, there just might be a better way. Here’s what I did…

I used Automator (an app that is included with MacOS) to create an automation where my computer sends me an email the moment Compressor is done transcoding a video for me.

Cool, right? I know. :)

Want to see how to do it?

Here are the steps…

Continue reading How to Have Compressor Send You an Email When Your Video Transcode Is Complete

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Telling Small Stories with Video, Part 1

What is a Small Story Video

A while back I wrote something I called “The Small Story Manifesto”.

It got some attention. People seemed to like it.

But a lot of folks had questions about it.

So I made this video that helps clarify some stuff.

The above embedded video is the first video in the series. Members can watch for more videos on this topic in the future.

By the way, since I originally started talking about making “Small Story” videos, some interesting things have happened.

For example, a high school teacher recently told me he requires that each of his students make one Small Story video every quarter.

And now he’s training other teachers in the district to do the same thing. It’s fun to watch this stuff spread. :)

Post Updated June 8, 2017

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How to Move a Final Cut Pro X Project to Another Computer

Move a Final Cut Pro X Project to Another Computer

One of the most common questions people ask me is:

“How do you move a Final Cut Pro video project to another computer?”

It’s a good question. And there’s more than one way to handle it.

Probably the most simple solution is to start by making sure you have everything in one library package.

This video demonstrates what I mean:

Once you’ve ensured you have everything in the one library package (source media, motion templates, etc.), it’s simple to drag that library file to an external drive for transferring to another computer.

Once you have it on the other computer, double-click on it to open it.

At that point, things should be ready for you to continue working.