Did you know that you can animate items in Final Cut Pro X?
“Animation” is a term we use to describe changing attributes over time. Usually we think of things moving around on the video screen, but it can also mean the image is changing from color to black and white, for example. Or you can make things grow and shrink, fade in and out, or endless other options.
The secret is to learn the animation tools in Final Cut Pro X, so you’ll know how and when to use them. In the above video, I try to help with that.
It demonstrates how to set, adjust, and delete keyframes in the Inspector and in the Video Animation Editor (a hidden-by-default tool that can be very powerful). If you don’t have a lot of experience in the Video Animation Editor, I think this video will help you become familiar with what it can do.
I should also note that sometimes people ask me what kinds of things Final Cut Pro X can do that iMovie can’t. There are plenty of answers to that question, and the ability to create custom animations is definitely one of them.
If you want to see another video where you get to see keyframes in action (this time for animating the scale of an object), take a look at the video: How to Make an Animated Circle Callout in Final Cut Pro X.
One last thing, if you’re going to be doing lots of animating, then it might be worth looking into Apple’s Motion. While the animation tools in Final Cut Pro X are pretty good to get you started, if you want serious control over keyframes and curves, it’s a good idea to do the heavy work in Motion. If you want to see an example of creating animations in Motion, check out my video: How to Make an Animated Travel Map in Motion.